Stardock was founded by 20 year old college student Brad Wardell to help pay for school. Incorporated in 1993, Stardock focused on developing software for IBM's OS/2 operating system. Wardell wrote the OS/2 game Galactic Civilizations between taking electrical engineering classes and teaching digital logic lab, and helping run the university Macintosh lab.
In 1997, Stardock began to transition its software development to Windows. The "OS Wars" between Windows and OS/2 were drawing to a close with the world largely standardizing on Windows for the desktop. To fund its transition to Windows, Stardock developed a .NET concept in 1998 called "Stardock.NET". Its goal was to provide software as a service in which users would subscribe for a period of time and gain access to its technologies that it would develop on the fly.
Today, Stardock is spread across the globe. It looks for the best and brightest from around the world. This team works together via the Internet. While the core of Stardock is located in an office complex in Livonia Michigan, nearly half of the staff is located remotely. This team continues forward on creating PC software that allows both corporations and consumers to customize their Windows PCs. It occasionally still releases a new PC game now and then. Stardock leads the way in developing technologies that extend the base feature set of Windows. Millions use its business software and its entertainment software is both critically and commercially acclaimed. Its founder and CEO, Brad Wardell, has seen his company grow out of his dorm room into a multi-million dollar corporation with employees and contractors on 4 continents. With a high level of profitability and brisk growth, Stardock is poised for even greater endeavours in the coming years.
As any computer technician will tell you, Microsoft Windows is not the only game in town… although it certainly is the biggest player. Think of it as you would a rookie-year Shaq… horrible in nearly every respect, but able to slam the competition because of his gigantic size. The thing is, it's not just techheads who would like more out of Windows. Home users are constantly complaining about this OS… and justifiably so. It just does not work the way they would like it to.
Enter Object Desktop by Stardock Corporation.
From the company;
"Object Desktop is a suite of programs called desktop enhancements that can customize different parts of Windows 98, ME, NT, 2000, and Windows XP. You can use it to transform Windows into anything you want."
Recently, I had the pleasure of reviewing WindowBlinds from Stardock. WindowBlinds is a skinning engine which can change the way Windows looks. Object Desktop includes WindowBlinds, however it goes a lot further in its desire to tinker with Windows. It is essentially a bundle of applications and applets called components. A full list of these components is listed in the Product Specifications and elaborated in Product Features and Walkthrough.
Suffice it to say that Object Desktop, due to its highly customizable nature, has the potential to please anyone willing to breathe new life into a rigid OS.