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YOUR GAME SUCKS!!!!

 
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madcat
TweakNOOB


Joined: 23 Sep 2004
Posts: 164

PostPosted: Tue Dec 07, 2004 10:06 pm    Post subject: YOUR GAME SUCKS!!!! Reply with quote

computer games have security flaws to
The last few years have seen game developers garner a reputaion for being sloppy when it comes to securing thier software,

so much so that microsoft pale in comparison.
if you thought cheating was bad, just wait until your bandwith is being flooded by packets or your computer crashes remotely

while you blast away at friendsin the latest first person shooter. many independent firms and researchers have found

fundamental flaws in server client code in many popular games including half-life, unreal and quake 3, as well as game spy's

'game spy arcade' softwae.
although such flaws have existed in games software for years, it was only after reports of gamespy's complacent security in its

game spy arcade software that the gaming community at large was made aware of the problem, back in january 2003 . the

flaw not only affected the program its self, but also a number of titles that made use of the service, including quake, battle field

1942, unreal tournament and never winter nights - basiclly any game that featured that game spy server browser.
discovered by private security firm pivX networks, the flaw was eploitable using a specially crafted UDP [User Datagram

PROTOCOL] packet that would allow an attacker to force a game server tp semnd hundreds pfpackets to any client running

one of the affectec games, effectively performing a denial;-of-service. The exploit also had the ablity to ignore firewalls, yet

even this was not the most unbelievable aspect of the problem: game spy had failed to take action.
since finding this flaw, pivX has found security problems in other titles, including valvae's popular half-life. in fact, pivX found

three potenially serious flaws in half-life involving the now famous buffer overflow. it took valve an extraordinarily long period of

time to patch these over flows - after 100days of inaction on the part of valve, pivX released its own patch.
this has been the wayf or many uncovered flaws game devlopers have either ignored or taken thier time to attend to the bugs.

when epic was made aware of a serious problem in its unreal tournament series of games last year, it did nothing for six

months. This problem affected not only epics unreal titles, but also any game based on the engine technology includoing

Desus ex, postal 2 and devastation. this year alone has seen the discovery of a number of flaws in epics unreal engine,

including UMODbug that allowed malicious users to manipulate any file on a system, in addition to executing progrmas; a bug

that allowed a user to crash a server remotely and a bug that would force a server to preform a denial-of-setrvice attack on its

clients. Lugi Aurimma an independent, reasearcher who once worked at pivX, is responsible for finding majority of these

exploits.
july this year saw a flaw found in 2015's medal of hounr that made it possiable for a remote iser to crash a server. and, as

recently as october, bugs have been found in master oforion III and id's doom 3
the important lesson to be learnt is that users should remember to keep both thier operating system and thier games up to date

this is my longest post ever thought i might mention that
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Josh
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Joined: 22 Feb 2004
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PostPosted: Wed Dec 08, 2004 2:06 pm    Post subject: Reply with quote

not good at all...but an informative post none the less madcat...and yeah its your longest, though it had many gaps
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JayDubya
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Joined: 01 Oct 2003
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PostPosted: Wed Dec 08, 2004 3:28 pm    Post subject: Reply with quote

This is if you create a server correct? I can definately see how that could happen.
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madcat
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Joined: 23 Sep 2004
Posts: 164

PostPosted: Thu Dec 09, 2004 7:53 pm    Post subject: Reply with quote

Josh wrote:
yeah its your longest, though it had many gaps


umm that was so it was easier to read yeah thats right i was doing it for the people who have eye problems j/k
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Sally
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Joined: 31 Mar 2004
Posts: 1158
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PostPosted: Fri Dec 10, 2004 5:01 am    Post subject: Reply with quote

madcat wrote:
umm that was so it was easier to read yeah thats right i was doing it for the people who have eye problems j/k


Perhaps try that same tactic on the signature image....I am getting dizzy lookin at that thing!
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Josh
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Joined: 22 Feb 2004
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PostPosted: Fri Dec 10, 2004 5:54 pm    Post subject: Re: YOUR GAME SUCKS!!!! Reply with quote

madcat wrote:
computer games have security flaws to
The last few years have seen game developers garner a reputaion for being sloppy when it comes to securing thier software,

so much so that microsoft pale in comparison.
if you thought cheating was bad, just wait until your bandwith is being flooded by packets or your computer crashes remotely

while you blast away at friendsin the latest first person shooter. many independent firms and researchers have found

fundamental flaws in server client code in many popular games including half-life, unreal and quake 3, as well as game spy's

'game spy arcade' softwae.
although such flaws have existed in games software for years, it was only after reports of gamespy's complacent security in its

game spy arcade software that the gaming community at large was made aware of the problem, back in january 2003 . the

flaw not only affected the program its self, but also a number of titles that made use of the service, including quake, battle field

1942, unreal tournament and never winter nights - basiclly any game that featured that game spy server browser.
discovered by private security firm pivX networks, the flaw was eploitable using a specially crafted UDP [User Datagram

PROTOCOL] packet that would allow an attacker to force a game server tp semnd hundreds pfpackets to any client running

one of the affectec games, effectively performing a denial;-of-service. The exploit also had the ablity to ignore firewalls, yet

even this was not the most unbelievable aspect of the problem: game spy had failed to take action.
since finding this flaw, pivX has found security problems in other titles, including valvae's popular half-life. in fact, pivX found

three potenially serious flaws in half-life involving the now famous buffer overflow. it took valve an extraordinarily long period of

time to patch these over flows - after 100days of inaction on the part of valve, pivX released its own patch.
this has been the wayf or many uncovered flaws game devlopers have either ignored or taken thier time to attend to the bugs.

when epic was made aware of a serious problem in its unreal tournament series of games last year, it did nothing for six

months. This problem affected not only epics unreal titles, but also any game based on the engine technology includoing

Desus ex, postal 2 and devastation. this year alone has seen the discovery of a number of flaws in epics unreal engine,

including UMODbug that allowed malicious users to manipulate any file on a system, in addition to executing progrmas; a bug

that allowed a user to crash a server remotely and a bug that would force a server to preform a denial-of-setrvice attack on its

clients. Lugi Aurimma an independent, reasearcher who once worked at pivX, is responsible for finding majority of these

exploits.
july this year saw a flaw found in 2015's medal of hounr that made it possiable for a remote iser to crash a server. and, as

recently as october, bugs have been found in master oforion III and id's doom 3
the important lesson to be learnt is that users should remember to keep both thier operating system and thier games up to date

this is my longest post ever thought i might mention that


You would have done that if you were doin it for people with eye problems
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JayDubya
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Joined: 01 Oct 2003
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PostPosted: Fri Dec 10, 2004 6:15 pm    Post subject: Reply with quote

It doesn't say exactly where these exploits are or how we can protect ourselves, does it? Only patches?
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